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Remove selection is greyed out if you haven’t got the selection finalised yet. Next you right-click in the area and have the option to select for deghosting or remove selection. If you only go part way around, the ends will be joined automatically. You drag your mouse around the area you want selected. Almost sounds like it creates a box or selection automatically, right? It doesn’t though. The instructions indicate to drag your mouse over the area to be deghosted. Choosing semi-manual then brings up another screen called Ghosting Selection where you determine the area to be deghosted. When loading a set of bracketed files, the Processing Options give you two choices for removing ghosts, the old, fully automated method or the new semi-manual method. Perhaps the biggest change to the front end is the addition of the semi-manual deghosting feature. This should also be able to be turned on or off as the user wishes. Other aspects of the GUI can be turned on or off in Preferences (e.g., Workflow Shortcuts). It strikes me as a less useful feature addition. I can see how this would be positive for some users. You can drag it to a second monitor but it’ll come back to the main monitor next time. It’ll re-open the next time you open an image for tonemapping. You can get a bit of a sense of what the result will be not a really good sense. There’s a tab for Built In presets and a tab for My Presets so if you have any favourite tonemapping settings saved, these will be available as well. The thumbnails are ‘live’ in that clicking on one will invoke that preset on the main image. In order to have the image on screen large enough to get a sense of what’s happening with the tonemapping, this preset strip blocks part of the image. This strip can be moved around but it always seems to be ‘in the way’. The new preview thumbnails for tonemapping presets show up in a sort of film strip type of panel at the bottom of the screen. Some deal with background processing which should improve results and improve speed. There may be new ones added, some may be discarded as the beta process moves forward to a final release of v4. These aren’t all of the proposed changes. – improved functionality of alignment based on ‘matching features’ – transfer of image metadata to merged/tonemapped image
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– ability to adjust tonemapping sliders with the mouse scroll wheel – improved multi-threading support for RAW demosaicing and fusion/adjustment – ability to zoom via the mouse scroll wheel when the cursor is inside the image in tonemapping mode – combined panel for tonemapping and exposure fusion (no need to select one or the other when loading images, no multiple tabs for Details Enhancer & Tone Compressor) – showing thumbnails for tonemapping presets at the bottom of the screen when in tonemapping mode – semi-manual deghosting feature by drawing around area to be deghosted There are quite a few changes in the works for the new version vs. Does any of that change with what’s coming in the new version of Photomatix? Let’s take a look. With the introduction of the new features in CS5 HDR Pro, there’s (arguably) a bit of a tussle for that title of ‘gold standard’.
SNS HDR REVIEW PRO
As I noted there, it’s a terrific piece of software and, until PS CS5 HDR Pro was introduced, has been arguably the ‘gold standard’ of HDR software apps.
SNS HDR REVIEW SERIES
Part II of this review series discussed the current version of Photomatix. I will try to describe some of them as best I can. That’s unfortunate though because some of the biggest changes involve the GUI.
![sns hdr review sns hdr review](https://windows-cdn.softpedia.com/screenshots/SNS-HDR-Pro_1.png)
They’ve asked me not to show any screen shots of the GUI and I won’t. The folks at HDRSoft know I’m doing this and are fine with it.
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It’s got some new features and a few tweaks so I’m going to give a bit of a preview-review of some of the new functionality. The latest beta of PM 4, b2, came out a few days ago.